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caustics and dispersion light on glass bottle in blender cycles

caustics and dispersion light on glass bottle in blender cycles.A lighting and shading study focused on achieving realistic glass behavior and intricate caustic patterns in Blender.
In this project, I explored the Cycles Shadow Caustics system to create a physically accurate interplay between light and transparent volumes. The goal was to capture the subtle refractions and the focused light patterns that give glass its characteristic "premium" look.