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Mariks Morgan
Mariks Morgan
Freelancer artist
Moscow, Russia

Summary

3D Artist | Game-Ready Assets | Low-Poly / High-Poly | Blender + Substance Painter + Unity / Unreal Engine
A professional 3D artist with a full game pipeline and a portfolio of over 130 detailed works. I specialize in creating game-ready props, characters, environments, and assets for Unity and Unreal Engine 5. I am proficient in high-poly/low-poly modeling, retopology, UV scanning, baking maps, PBR texturing and realtime optimization.
Freelance experience in creating 3D layouts and exterior visualization. I quickly integrate assets into engines, and I understand the requirements for LOD, texel density, collision, and performance. I use AI tools to generate ideas and accelerate concepts. Ready for full-cycle production in game development studios (mobile, PC, multiplayer).
Attention to detail at the AAA-indie level, strict adherence to deadlines, excellent communication with the team. I am ready for a test assignment and remote work in the Russian Federation.
Work experience
Freelance 3D Props Modeler

He has created more than 40 game-ready props and objects (low-poly + high-poly) for game and advertising projects.
Full pipeline: modeling → retopology → UV scanning and atlases → baking (normal, AO, curvature) → PBR texturing in Substance Painter.
Optimization for Unity (C# scripting for asset integration).

3D Exterior Visualizer

He has developed 3D models and photorealistic visualizations of street stands, decorative arches, lighting and illuminations.
Working with lighting, materials, and composition for advertising and architectural tasks (transferable skills in level design and environment art).

Key Competencies and Skills (Game Dev focus)
Modeling and Pipeline

High-poly / Low-poly modeling (props, characters, environment assets)
Retopology, clean topology, UV scanning and creation of texture atlases
Baking maps (Normal, AO, Curvature, Height, etc.)
Optimization of game-ready assets (LOD, texel density, collision meshes)

Texturing and materials

Professional PBR texturing in Substance Painter (smart materials, generators, procedural, hand-paint)
Configuring shaders and materials for Unity and Unreal Engine 5

Sculpting and details

Basic and medium sculpting (shape detailing, high-poly detailing in Blender + basic ZBrush)

Engines and integration

Unity (C# programming, importing assets, configuring materials, working with Hierarchy and Prefabs)
Unreal Engine 5 (experience integrating game-ready assets, Nanite/Lumen-ready)

Rendering and additional

Photorealistic and realtime rendering in Blender (Cycles / Eevee)
3ds Max + V-Ray (for high-quality visualizations)
Basic rigging and simple animation (props and characters)
Work with references, proportions, stylistics (realism + stylization)

Software (Expert / Advanced)

Blender (basic tool, full cycle)
Substance Painter / Substance Designer
3ds Max + V-Ray
Unity + C#
Unreal Engine 5
ZBrush (basic sculpting)
Photoshop / Illustrator
Ready to instantly master Maya/ Cinema 4D (tools are identical to Blender)

Skills

3D Modeling3D Visualization

Software proficiency

Blender
Blender
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
3ds Max
3ds Max
C#
C#
Photoshop
Photoshop
Illustrator
Illustrator
PaintTool SAI
PaintTool SAI
Krita
Krita

Experience

  • Top systems at Top systems
    Moscow, RU
    April 2024 - May 2025

    A developer with practical experience in the field of IT, owns C#, net 6 and higher, ASP NET core, website creation, microservices, API work, desktop and mobile applications on MAUI, WPF, Xamarin, Entity framework. I can design systems, develop applications, and integrate databases. Telegram bot development for tasks: data collection, notification

    automation, IT project

    management, teamwork

    Creating an application architecture

    Technical skills:

    Languages: C#, JavaScript

    , Architecture: ASP.NET Core, MVC, MVVM, REST, microservices

    🖥️ Desktop/Mobile: WPF, MAUI, Xamarin, UWP

    🌐 Web: HTML, CSS, JS, React, CDN, REST API, JSON / XML, Three.js, Anime.js, Tailwind, Bootstrap, WordPress, Tilda

    , Tools: Visual Studio, Git , GitHub

    Databases: MySQL, SQLite , Postgre

    Other: Telegram API, PDFsharp, Excel/Word Interop, Multithreading, LINQ, Entity Framework,

    , Optional: Blender, Photoshop, Unity

    He led projects on data analysis, data collection and software development. Project development: AVTOVAZ, UAC, discussing the implementation of functionality with customers. Writing functions for data collection and output, building metrics from data

    , developing a Telegram bot for tasks such as data collection, notification automation, and applications based on the WPF C# platform. He created WPF interfaces with an emphasis on UX: tabs, dialog boxes, interaction with Excel/PDF files. Interaction and modification of files : excel, word, PDF, Implemented an automatic stamping system in PDF documents via PDFsharp

    Worked on web development using Asp.net core, HTML, CSS, JavaScript, tailwind, and manual layout.

    experience in managing a development team

    Work experience in UI development

    Deep knowledge of HTML5, CSS3, JavaScript

    Experience working with modern frameworks (React, Vue.js or Angular)

    Understanding the principles of adaptive layout

    Knowledge of the basics of UX/UI design

    visual studio 2022, VS code, Jetbrains Rider, Webstorm, Datagrip

  • Ministry of Housing and Communal Services at Ministry of Housing and Communal Services
    Moscow, RU
    September 2022 - September 2023

    Data analyst, data search, software development for internal use by the department, development and maintenance of a telegram bot, websites,C# , project manager

    the main job was to collect and analyze data from websites and telegram bots, provide improvements and fixes for the digital systems of the site, the bot for user communication, the data was analyzed in Excel and self-written programs in C#, and also created presentations and reports on the data received for the head of the department

  • P4P at P4P company
    Pafos, CY
    June 2023 - January 2026

    A developer with practical experience in the field of IT, owns C#, net 6 and higher, ASP NET core, website creation, microservices, API work, desktop and mobile applications on MAUI, WPF, Xamarin, Entity framework. I can design systems, develop applications, and integrate databases. Telegram bot development for tasks: data collection, notification

    automation, IT project

    management, teamwork

    Creating an application architecture

    Technical skills:

    Languages: C#, JavaScript

    , Architecture: ASP.NET Core, MVC, MVVM, REST, microservices

    🖥️ Desktop/Mobile: WPF, MAUI, Xamarin, UWP

    🌐 Web: HTML, CSS, JS, React, CDN, REST API, JSON / XML, Three.js, Anime.js, Tailwind, Bootstrap, WordPress, Tilda

    , Tools: Visual Studio, Git , GitHub

    Databases: MySQL, SQLite , Postgre

    Other: Telegram API, PDFsharp, Excel/Word Interop, Multithreading, LINQ, Entity Framework,

    , Optional: Blender, Photoshop, Unity

    He led projects on data analysis, data collection and software development. Project development: AVTOVAZ, UAC, discussing the implementation of functionality with customers. Writing functions for data collection and output, building metrics from data

    , developing a Telegram bot for tasks such as data collection, notification automation, and applications based on the WPF C# platform. He created WPF interfaces with an emphasis on UX: tabs, dialog boxes, interaction with Excel/PDF files. Interaction and modification of files : excel, word, PDF, Implemented an automatic stamping system in PDF documents via PDFsharp

    Worked on web development using Asp.net core, HTML, CSS, JavaScript, tailwind, and manual layout.

    experience in managing a development team

    Work experience in UI development

    Deep knowledge of HTML5, CSS3, JavaScript

    Experience working with modern frameworks (React, Vue.js or Angular)

    Understanding the principles of adaptive layout

    Knowledge of the basics of UX/UI design

    visual studio 2022, VS code, Jetbrains Rider, Webstorm, Datagrip